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Use case · 3D rendering

Blender and Cycles, headless.

Render Blender scenes headless with Cycles and OptiX on datacenter RTX GPUs. Upload the .blend, render frames over SSH, download them.

ubuntu@nl-4f2a
$ sudo apt-get update && sudo apt-get install -y libxi6 libxkbcommon0 libxrender1 libxxf86vm1 libxfixes3 libsm6 libgl1 libegl1$ curl -L https://download.blender.org/release/Blender5.2/blender-5.2.3-linux-x64.tar.xz | tar -xJ$ ./blender-5.2.3-linux-x64/blender -b scene.blend -E CYCLES \  -o //frames/frame_#### -F PNG -a -- --cycles-device OPTIX
Runs as is on Ubuntu 24.04 · CUDA 12.8.

Render animations and stills with Blender Cycles on a datacenter GPU, without a desktop session.

For whom

  • Studios and freelancers with a deadline and a long render.
  • Artists who model on a laptop and render elsewhere.
  • Pipelines that render frames from the command line.

Which GPU

Pick RTX-class GPUs: their RT cores accelerate OptiX ray tracing.

Scene VRAM
Product shots, simple scenes 16 to 24 GB
Production scenes, heavy textures 48 GB
Very large scenes, volumes, high-res textures 80 GB and above

Cycles needs the whole scene in VRAM. Too little and the render fails or falls back to slow paths.

Multi-GPU offers render one frame across all GPUs, or several frames in parallel with one process per GPU.

Steps

  1. Pack external assets into the file: File → External Data → Pack Resources.
  2. Book a machine.
  3. Upload the .blend with rsync.
  4. Follow the Blender recipe. Run the render inside tmux.
  5. Download the frames, then end the session.

Tips

  • Render a single frame first (-f 1) to check time per frame and memory.
  • Write frames as files (PNG, EXR), not video. A finished frame survives an interruption.
  • Turn off Output → Overwrite and turn on Placeholders in the file: a restarted render skips frames already written.
  • Match the Blender version you use locally.

Request access.

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